Instead of going to Pop Expo, my partner and I spent Sunday making comics. We were riffing off the idea behind Scott McCloud's 24 Hour Comic Day, which I sadly missed this year. I, however, have work to do aside from making comics, so staying up for 24 continuous hours on any weekend would be very bad for Monday morning productivity. We instead decided to do a shorter version, writing 12 pages in 12 continuous hours.
To those unfamiliar with this event, the idea is that within the allotted time frame, you do everything. Story, layout, panels, dialogue, art, typesetting. At the end, you have a completed (although usually pretty rough) comic. You can do more research on it yourself, I don't want you to see good artists' work before you see mine.
Because I'm so new to comics, many artists have a leg up on me in regards to panel flow, anatomy, perspective, and a myriad of other things that make this event much easier. I was so excited that I perhaps didn't properly consider what I was actually undertaking.
I will however at this time ease your tension by assuring you that I managed to complete all 12 pages, and in fact yesterday I also drew a cover. I must, however, leave some dramatic conflict in the story so I will inform you that many of the pages are quite bad. How bad? You'll have to read on.
How the day went
At 11:15am on Sunday morning I began. You're supposed to start with a fresh story, but I'd been considering whether to continue a story I'd already started. I quickly realized that five days of fantasizing meant it was way too complicated for me to draw, given that I had about 45 minutes per page in total. I ditched that idea right away and began a fresh one. I discovered that whatever pops into someone's mind in 5 minutes or less is about the right length to turn into a 12 page comic.
I laid out the whole comic in thumbnail form right away, and by 12:45 I was done creating my panel layout onto the 12 pages. It was at this point that I began my rough sketches into each panel, following my somewhat illegible thumbnails as best I could. Along with the pencils, this was the point at which I also finished the dialogue - I needed to as I was about to draw a speech bubble to hold it.
After every 4 pages of sketching I'd ink. Inking is my favourite. It is SO my favourite.
Surprisingly to me, the sketching and inking went quite fast. I had firmly adhered to my personal addition to the challenge; Sub-clause 1.6.4 stated I wasn't allowed to use references (otherwise I'd FOR SURE not get it done in time). This meant some things were terribly drawn as it was the best I could do from memory.
I finished at 9pm, which was two hours ahead of my deadline. This was probably for the best as consistently working on nothing but drawing and inking for 10 hours straight meant I could barely form complete sentences. My brain was so fuzzy it is actually a wonder that I managed to finish the last two panels at all.
What I think of it
I think I like it. I like the story, at least. I'd like to redraw most of the artwork. That's not the point, of course - the point is that I finished something. I'll happily admit that I definitely 'tweaked' the story for the sheer pleasure of including panels that interested me as an artist. I like those panels.
Regardless of how the comic looks, I have to say,
"I WANNA DO IT AGAIN! CAN I DO IT AGAIN?"
"I'LL BE GOOD, I PROMISE!"
Read the story
Click on the images to open them in Lightbox mode. Click on the first page if that's where you get tired of reading the tiny type, or on whatever page you give up. That image will get a lot bigger, and they give you handy next and back arrows to read the rest.
You can also read my partner's story here: I Am A Spirit.